Eurogamer learned from informants, Nintendo's new host Switch screen supports multi touch.
Its specific specifications are: 720p, 6.2 inch, capacitive touch screen, support up to 10 point touch.
As for Ren why not in the first film in the display touch function, speculation is to appease conservative traditional game player, let them think not thousands of machines in his hand holding (or 100 machine) screen, joystick but noble.
From the vendor perspective, for the Switch with the screen touch also gave himself a posterior approach, not only to scare off the screen will touch the twenty-first Century juvenile, but also the continuation of the game design Wii and U DS. But this capacitive multi touch appears a little bit late, it takes a lot of effort before washing the ground and then lick clean.
So back to the question, what is the meaning of the existence of Switch? Is it to be higher and faster? Obviously not, Nintendo has always despised the functional control. Since the Nintendo game will deign compatible multi touch, what is the need of a single other special game?
Nintendo's problem is that the audience in the narrow range of the expansion, which can be seen from the company over the calendar year income statements, a glance at a glance:
Even investors also reported the same point of view, when the stock rose is that the old time to embrace the side of the mobile phone, Switch stock price fell sharply after the debut.